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Aesop's Fables: A technology-based delivery

    Research output: Contribution to journalArticlepeer-review

    Abstract

    Many worldwide efforts have been made recently in restructuring teacher education programs. This paper provides an example of how senior pre-service early childhood teachers incorporated computer technology in fairy tale curriculum. It presents the creation and delivery of animated Aesop's Fables, and the preparation of activities that are based on the Fables. A case study design was employed and through in-depth interviews with pre-service early childhood teachers; it summarises the barriers encountered in integrating computers, the educational benefits and gains of computer technology integration, and the importance of computer technology integration as a regular feature in an early childhood classroom.

    Original languageEnglish
    Pages (from-to)118-131
    Number of pages14
    JournalInternational Journal of Technology Enhanced Learning
    Volume1
    Issue number1-2
    DOIs
    Publication statusPublished - 2008

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 4 - Quality Education
      SDG 4 Quality Education

    Keywords

    • Aesop's fable
    • Computer technology
    • Early childhood education
    • Early childhood education programs
    • Preschoolers

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