Abstract
Using a systems-based approach to creativity and situated approach to learning, this study is a pilot exploration into how creative ideas emerge within a community and are spread amongst its members. This study takes place within the Multi-User Virtual Environment, Quest Atlantis, and uses chat data, screenshots, and offline conversation to explore creativity and collaborative learning in the context of virtual 3D architectural building.
| Original language | English |
|---|---|
| Title of host publication | Learning in the Disciplines |
| Subtitle of host publication | ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences |
| Pages | 453-454 |
| Number of pages | 2 |
| Volume | 2 |
| Publication status | Published - 2010 |
| Event | 9th International Conference of the Learning Sciences, ICLS 2010 - Chicago, IL, United States Duration: 29 Jun 2010 → 2 Jul 2010 |
Other
| Other | 9th International Conference of the Learning Sciences, ICLS 2010 |
|---|---|
| Country/Territory | United States |
| City | Chicago, IL |
| Period | 29/06/10 → 2/07/10 |