Rendering Delay Minimization in RIS-Assisted Edge Computing for IIoT with VR Streaming

Xuan Wang, Mithun Mukherjee, V. Kumar, C. X. Mavromoustakis, A. Shoufan, M. Guo, Qi Zhang

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    The end-users who are subjected to inadequate wireless network coverage sometimes experience a lack of ef-ficient utilization of available bandwidth due to low channel gain. The circumstance mentioned above has a negative impact on the overall virtual reality (VR) streaming efficiency in the industrial Internet of Things (IIoT) with VR add-ons. This study focuses on examining a wireless network that utilizes a reconfigurable intelligent surface (RIS) to assist in improving the channel efficiency for end-user devices located at weak signal reception zones. The optimization problem formulation related to the allocation of rendering resources in edge servers and the distribution of downlink bandwidth for VR content from the edge server can be expressed as a quadratically constrained quadratic problem. The non-convex optimization problem has been solved by dividing the problem into three sub-problems and solved using the block coordinate descent (BCD) method. Based on our comprehensive simulation findings, we demonstrate a significant enhancement in reducing delays, including rendering and transmission delays, when employing RIS compared to other reference scenarios. This improvement is observed through an increase in the number of end-users, including those suffering from suboptimal signal reception conditions.

    Original languageEnglish
    Title of host publication2023 IEEE Globecom Workshops, GC Wkshps 2023
    PublisherInstitute of Electrical and Electronics Engineers Inc.
    Pages1319-1324
    Number of pages6
    ISBN (Electronic)9798350370218
    DOIs
    Publication statusPublished - 2023
    Event2023 IEEE Globecom Workshops, GC Wkshps 2023 - Kuala Lumpur, Malaysia
    Duration: 4 Dec 20238 Dec 2023

    Publication series

    Name2023 IEEE Globecom Workshops, GC Wkshps 2023

    Conference

    Conference2023 IEEE Globecom Workshops, GC Wkshps 2023
    Country/TerritoryMalaysia
    CityKuala Lumpur
    Period4/12/238/12/23

    Keywords

    • AR/VR
    • Edge computing
    • IIoT
    • reconfigurable intelligent surfaces
    • rendering delay

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