The role of video games in facilitating the psychomotor skills training in laparoscopic surgery

Elie Chalhoub, Vasilis Tanos, Rudi Campo, Assad Kesrouani, Elie El Rassy, Jamale Rizkallah, Dany Chalhoub, Chantal Walter, Zaki Sleiman

Research output: Contribution to journalReview article

3 Citations (Scopus)

Abstract

Several studies have evaluated the impact of video games (VGs) on psychomotor skills in laparoscopic surgery. Our review of literature revealed that prior VGs experience ameliorates the initial skill level of novice trainees and accelerates their learning curve by facilitating a better perception of 3D images, ambidexterity, and tone reflexes. The published studies are unfortunately limited by the small number of participants, the heterogeneity of the sample, the endpoints, and the evaluation tools of the studies. Randomized control studies with strict inclusion criteria and valid evaluation tool are required before including this concept in surgical educational programs.

Original languageEnglish
Pages (from-to)419-424
Number of pages6
JournalGynecological Surgery
Volume13
Issue number4
DOIs
Publication statusPublished - 1 Nov 2016

Keywords

  • Laparoscopic surgery
  • Psychomotor skills
  • Video games

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  • Cite this

    Chalhoub, E., Tanos, V., Campo, R., Kesrouani, A., El Rassy, E., Rizkallah, J., Chalhoub, D., Walter, C., & Sleiman, Z. (2016). The role of video games in facilitating the psychomotor skills training in laparoscopic surgery. Gynecological Surgery, 13(4), 419-424. https://doi.org/10.1007/s10397-016-0986-9