Transactive memory in task-driven 3d virtual world teams

Styliani Kleanthous, Michalis Michael, George Samaras, Eleni Christodoulou

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    Collaboration and knowledge sharing in small teams is very usual not only in education but also in industry, in gaming and in our lives. Interdisciplinary teams are formed and their members are expected to collaborate, exploit their capabilities and know-how towards achieving a common goal. In this work we explore whether parameters associated with the development of Transactive Memory System (TMS) can be reflected in a 3D virtual world. People from diverse background and profession brought together in teams to work towards completing an assigned task within a 3D virtual world. The results show strong associations between the parameters of a TMS, collaboration activities and communication scales examined.

    Original languageEnglish
    Title of host publicationProceedings of the 9th Nordic Conference on Human-Computer Interaction
    Subtitle of host publicationGame-Changing Design, NordiCHI 2016
    PublisherAssociation for Computing Machinery
    Volume23-27-October-2016
    ISBN (Electronic)9781450347631
    DOIs
    Publication statusPublished - 23 Oct 2016
    Event9th Nordic Conference on Human-Computer Interaction, NordiCHI 2016 - Gothenburg, Sweden
    Duration: 23 Oct 201627 Oct 2016

    Other

    Other9th Nordic Conference on Human-Computer Interaction, NordiCHI 2016
    Country/TerritorySweden
    CityGothenburg
    Period23/10/1627/10/16

    Keywords

    • 3d virtual world
    • Collaboration
    • Transactive memory

    Fingerprint

    Dive into the research topics of 'Transactive memory in task-driven 3d virtual world teams'. Together they form a unique fingerprint.

    Cite this