User experience observations on factors that affect performance in a road-crossing training application for children using the CAVE

Aimilia Tzanavari, Skevi Matsentidou, Chris G. Christou, Charalambos Poullis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

Each year thousands of pedestrian get killed in road accidents and millions are non-fatally injured. Many of these involve children and occur when crossing at or between intersections. It is more difficult for children to understand, assess and predict risky situations, especially in settings that they don't have that much experience in, such as in a city. Virtual Reality has been used to simulate situations that are too dangerous to practice in real life and has proven to be advantageous when used in training, aiming at improving skills. This paper presents a road-crossing application that simulates a pedestrian crossing found in a city setting. Children have to evaluate all given pieces of information (traffic lights, cars crossing, etc.) and then try to safely cross the road in a virtual environment. A VR CAVE is used to immerse children in the city scene. User experience observations were made so as to identify the factors that seem to affect children's performance. Results indicate that the application was well received as a learning tool and that gender; immersion and traffic noise seem to affect children's performance.

Original languageEnglish
Title of host publicationLearning and Collaboration Technologies
Subtitle of host publicationTechnology-Rich Environments for Learning and Collaboration - First International Conference, LCT 2014, Held as Part of HCI International 2014, Proceedings
PublisherSpringer Verlag
Pages91-101
Number of pages11
Volume8524 LNCS
EditionPART 2
ISBN (Print)9783319074849
DOIs
Publication statusPublished - 2014
Event1st International Conference on Learning and Collaboration Technologies, LCT 2014 - Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014 - Heraklion, Crete, Greece
Duration: 22 Jun 201427 Jun 2014

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume8524 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other1st International Conference on Learning and Collaboration Technologies, LCT 2014 - Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014
CountryGreece
CityHeraklion, Crete
Period22/06/1427/06/14

Keywords

  • CAVE
  • Children
  • Road Crossing
  • Training
  • User Experience

Fingerprint Dive into the research topics of 'User experience observations on factors that affect performance in a road-crossing training application for children using the CAVE'. Together they form a unique fingerprint.

  • Cite this

    Tzanavari, A., Matsentidou, S., Christou, C. G., & Poullis, C. (2014). User experience observations on factors that affect performance in a road-crossing training application for children using the CAVE. In Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration - First International Conference, LCT 2014, Held as Part of HCI International 2014, Proceedings (PART 2 ed., Vol. 8524 LNCS, pp. 91-101). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8524 LNCS, No. PART 2). Springer Verlag. https://doi.org/10.1007/978-3-319-07485-6_10